Adobe premiere pro cs3 slideshow tutorial




















Using a graphical user interface that mimics, to a degree, its film and tape-based editing predecessors, Premiere Pro makes easy work of dissolves, wipes, fades, and other transitions and effects that replace traditional AV roll editing. Media sources are not constrained to linear media such as video tape or audio tracks, and source media can be accessed immediately without fast-forwarding or rewinding tape. I have a variety of playback controls here. Notice that I can move forward without having to rewind tape, fast-forwarding.

Sequences can be reordered without re-recording them. I have a variety of clips here that can be reordered in any sequence. This entire Timeline here is called a Sequence, but I can also create additional sequences using some of these same clips rearranged in different orders. Premiere Pro contains a full complement of digital video effects that can be previewed in real time. I can demonstrate that right now by opening up the Effects bin here and here my Video Effects bin right there.

I can drag a bend effect right there, and notice here in my Program view that digital video effect is applied in real time. Premiere Pro's Title Designer creates text for video similar to a traditional character generator. It provides a variety of tools to create and edit titles and essentially applies desktop publishing technology to your video projects.

I can demonstrate that quickly by choosing File, New, Title. That brings up the Title Designer, and I can go ahead and use a variety of tools here in the Designer to create customized titles. Premiere Pro can also import and export edit decision lists in a variety of supported AAF file formats.

Let's go ahead and close the Title Designer. You can also import and export edit decision lists or EDLs, which are transcripts of the edits in a program. These are used to reproduce your edits on another system, usually a higher ended system.

Premiere Pro can also read EDL files from other editing systems. Premiere Pro CS3 allows you to achieve complex audio editing and includes a variety of tools, including an Audio Mixer. Here's the audio mixer near the top here. This resembles a traditional mixing board. You can adjust the level placement and sound character of an audio element, fade, boost, mix, and pan multiple tracks of audio, and set very precise audio in-points and much, much more.

A Premiere file consists of detailed set of instructions called a Project. These instructions consist of media files intended to be used in an edited video program and editing decisions that include the order of the media clips, transitions, audio levels, and effects.

A Premiere Pro project uses a musical score metaphor, dictating when and how media files should play. That's probably represented best by the Timeline down here at the bottom. It's important to understand that a Premiere Pro project does not contain the files themselves. Theses files over here; let me close the Effects panel in the Project window; are part of this project, but they're only references or pointers to where those files actually reside on your hard drive.

These file references are called clips. In this way, you never edit the files directly, just their representations in the project. This is referred to as Non-destructive editing. Now since these Premiere Pro CS3 files consist almost entirely of a detailed set of instructions, the project file itself is usually quite small. On the other hand, the source files that go into the project take up a lot more space. So there you have an overview of the Premiere Pro application.

Let me now move on to the next movie and give you a more specific rundown of exactly what this tutorial course on Premiere Pro CS3 will cover. Virtual Training Company. Sign Up Login. Pricing Start. Author : James Gonzalez. Just click on the movie link to play a lesson. Adobe Photoshop Elements 5. Lifetime online access to this course. Download for offline access.

Course outline. What is Premiere Pro? Hide these tips. Lesson Notes Subscribed users can add notes to any lesson for future reference. What this Tutorial Covers New Features System Requirements Premiere Workspace. Workspace Overview Other Workspace Elements The Project Window The Monitor Window The Timeline The Tools Panel Premiere Project Settings. Setting Up Projects Improving System Performance Adding Assets to Projects Capturing Video Footage to Projects The Capture Window Capturing HD Video Batch Capturing Importing Adobe Photoshop Images Creating Premiere Generated Media Adobe Bridge Adobe OnLocation Working with Project Assets.

Customizing the Project Panel The Project panel is where you manage the source media for your project: still images, movie clips, audio files, etc. It also contains your sequences. You can think of a sequence like a scene in a movie. In Premiere, a sequence contains all the edits for a specific sequence of audio and video. Every Premiere project has at least one sequence. In this example, we edit everything in one sequence. The New Sequence window opens.

Here, you can configure the video and audio format of your sequence, such as video resolution , frame rate , color depth , audio quality, etc. Most often, it's best to choose one of the Sequence Presets that provide standard configurations for a variety of formats. Before you import your photos, edit some key preferences that affect how they're imported and displayed. When you choose Set to frame size , imported images are scaled to fit the frame in Premiere , rather than being resampled to match the sequence resolution.

With this setting, your photos retain all their original pixel data, which improves video quality if you decide to zoom in on an image. When you import a still image in Adobe Premiere, it's like creating a link to the file on your computer. The image is imported as a clip as if it were a video clip. Its duration is the value you set in step Repeat steps as necessary until you have imported all the photos you want to use in the slideshow.

Notice that the photo now appears in the Program Monitor panel in the upper-right. This panel shows how the video looks at the current time. The current time is indicated visually by the playhead , which looks like a blue arrowhead in your timeline. A blue line descends from the playhead, marking the current time in all your media layers.

The current time is displayed numerically as a blue time code in the upper-left corner of the Timeline panel such as 00;00;00;00 , representing hours; minutes; seconds; frames. At the bottom of the Timeline panel is the Zoom Bar , a horizontal bar with a circular handle on each end. The size of the bar represents the percentage of your timeline you are currently viewing.

If you drag a handle to make the bar longer, you zoom out, showing more of the timeline. If you drag a handle to make the bar shorter, you zoom in, showing greater detail for the section of the timeline at the playhead. If you move your mouse over the clip, the mouse pointer icon changes. When you hover over the left edge or right edge of the clip, the pointer looks like a bracket, and you can click-and-drag to extend or shrink the clip duration.

Hovering over the middle of the clip makes the pointer an arrow and allows you to click-and-drag the clip to a different timeline position.

When the Snap feature is enabled, the magnet icon turns blue. Now, when you work in the timeline, your edits "snap" to existing edit points, without small gaps or overlaps.



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