Nba 06 pc game
This problem alone is reason enough for a sim fan to skip the game; it's just crazy how many offensive rebounds that players with low rebounding skill snatch during a game. The infamous NBA Live "skating players" are back again, as well.
This problem has also been a thorn in the game's side for years now, and why EA Sports cannot or will not fix it remains a mystery. Basketball is a game of short, quick steps, and when you see players gliding around the court like Brian Boitano, it not only looks goofy but it adds to the over-the-top arcade feel that the game provides. The graphics are pretty good for the most part.
The heads of the players look a tad big, but the player models on the whole aren't too bad. The freestyle movements remain tight and the cardboard cutout animations are nowhere near as bad as in previous editions. In fact, the game has some of the best dunk animations around; some of them look really spectacular. It would be nice if the arenas were as authentic as they are in other EA games, but unless you're a hardcore fan of a particular team, you probably won't notice any flaws. The play by play delivered by Marv Albert and Steve Kerr is extremely dull.
Albert sounds like he has a train to catch and Kerr as if he's reading from a script rather that watching a live game. Great play by play, particularly in a fast game like basketball, can add so much atmosphere to a game, and that added level of excitement is missing here. It's not all bad. In fact, there are several areas in which the game has dramatically improved. The new "Superstar" mode is a cool addition. It's a tad too powerful, but the idea is solid.
Basically each team has a couple of "Superstar" players that have the ability to perform spectacular plays via the Superstar button. The players are broken down into specific categories such as shooter, scorer, high flyer, stopper, playmaker, and power. Some players even have more than one Superstar skill. Sony is readying another PSP hoops game. We take it for a spin in this hands-on look.
Six first-party games get specific release date; all now planned to be on shelves before December. We live the NBA life, or at least part of it, in our latest look at Sony's story-driven hoops game. Sony's new edition of the hard court baller features player cards, minigames, and wireless play; story mode will be console-exclusive. It's crunch time as we check out the scenarios that will make up the core of this hoops title's story-driven gameplay.
NBA '06 to feature new story-driven mode; Road to Sunday blends football, fighting, and gambling. New year, same old arcade b-ball. User Reviews. Write a Review. Positive: 0 out of 1. Mixed: 1 out of 1. Negative: 0 out of 1. One would think that EA sports is advancing positively in all aspects of computer sports gaming in terms of gameplay graphivs etc. FIrstly, One would think that EA sports is advancing positively in all aspects of computer sports gaming in terms of gameplay graphivs etc.
Very cheap and sharp player movement, weird player rebounding as well as player details definitely disappoint. The only positive thing can be said about its sound so what and slightly about the graphics which however do not help the gameplay.
I was definitely expecting something more in terms of gameplay atributes than technical ones from EA which has gained "unlimited experience" in these kind of areas.
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