Battlefield patch ps4
The PlayStation 4 version of Battlefield 4 has been plagued by issues since it launched alongside the console on November Last week DICE released a Battlefield 4 hotfix that it said solved the three most common crash issues.
Got a news tip or want to contact us directly? Email news gamespot. The November 26 Battlefield 4 PS4 patch should help with the following: Fixed common crashes that could occur when changing weapons or maps. Reduced the probability of a corrupted save file in the single player campaign. Fixed a crash occurring when resuming the single player campaign. Fixed a bug where accessing PlayStation Plus subscription resulted in a connection error.
Improved performance when shooting at destroyed Levolution objects. You need a javascript enabled browser to watch videos. Click To Unmute. Start at: End at: Autoplay Loop. Want us to remember this setting for all your devices? DICE has rolled out a new update for Battlefield on all platforms, one week after a smaller patch went out to address weapon bloom and Hovercraft balance. Unlike that one, however, today's patch is significantly bigger. This is true for its download size - ranging from 5.
The patch includes a host of fixes, new features, balance tweaks, and even a little bit of new content. The patch notes, which you can read yourself on the blog , are way too many to include here, so we're going to pick out the most relevant in our highlights below.
Battlefield is getting Weekly Missions. Three of these will go live every week, and each will award XP upon completion. If you finish all three in any given week, you'll earn a unique cosmetic. You'll be able to track progress through the main menu. You can also expect more templates in the Builder, including a vehicle TDM one. The Portal Rules Editor is itself getting some new updates, in the form of a new logic option that checks the source of fatal damage done to players.
The clunky CommoRose has seen a number of fixes. It will also show objectives you can tag when it should. The Plus Menu has been updated, too, to improve the customisation experience. In terms of game modes, Breakthrough has a long list of fixes that include new capture times, improved spawning algorithm for defenders, and the addition of a new game mode widget to help you better keep track of match progress.
The new widget is found inside the scoreboard, and it also shows elapsed match time. The game's world has seen several updates that cover missing effects for players who join late, and various out-of-sync instances on the game's maps. Interact prompts across the game will now say what they do, and not just display 'interact'. The list also extends to destruction audio improvements, and better audio for the sandstorm. Another exciting set of changes comes to the game's HUD.
You'll now see players within 50m who can revive you, and you'll be notified when one of them pings your dead body to indicate they're coming in for a revive. You'll also now correctly see if you're surrounded by teammates when you're waiting for a revive. When running low on ammo or health, the game will let you know which of your nearby teammates can resupply you. Another major fix concerns the icon clutter in the 3D world. Icons will now scale with distance, so your screen won't be constantly blocked with a stack of them.
Friendly player icons will now also properly be hidden when they're behind walls, to further reduce on clutter. The update adds an option to make the fire mode icon visible at all times, even when the weapon does not support changing fire modes.
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